一种 Utility,用于按资源的实例 ID 提取资源预览,请参阅 AssetPreview.GetAssetPreview。因为预览是异步加载的,所以我们提供了一些方法,用于请求查看所有预览是否已完全加载,请参阅 AssetPreview.IsLoadingAssetPreviews。加载的预览存储在缓存中,缓存的大小可通过调用 [AssetPreview.SetPreviewTextureCacheSize] 进行控制。
GetAssetPreview | 返回资源的预览纹理。 |
GetMiniThumbnail | 返回对象的缩略图(类似于您在项目视图中看到的缩略图)。 |
GetMiniTypeThumbnail | 返回类型的缩略图。 |
IsLoadingAssetPreview | 加载预览是异步进行的,因此,了解特定资源预览是否正处于加载过程中将非常有用,这样客户端代码能够在等待加载完成时进行重绘等操作。 |
IsLoadingAssetPreviews | 加载预览是异步进行的,因此,了解任何请求的预览是否正处于加载过程中将非常有用,这样客户端代码能够在等待时进行重绘等操作。 |
SetPreviewTextureCacheSize | 将资源预览缓存设置为可一次性保存屏幕上所有可见预览的大小。 |
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