Mecanim 定义的所有人形骨骼和肌肉类型的详细信息。
BoneCount | Mecanim 定义的人形骨骼类型的数量。 |
BoneName | Mecanim 定义的所有人形骨骼类型的名称的数组。 |
MuscleCount | Mecanim 定义的人形肌肉类型的数量。 |
MuscleName | Mecanim 定义的所有人形肌肉类型的名称的数组。 |
RequiredBoneCount | Mecanim 实现任意人体模型所需的骨骼类型的数量。 |
BoneFromMuscle | 返回特定肌肉所连接的骨骼。 |
GetBoneDefaultHierarchyMass | 获取骨骼层级视图质量。 |
GetMuscleDefaultMax | 获取肌肉的默认最大旋转值(以度为单位)。 |
GetMuscleDefaultMin | 获取肌肉的默认最小旋转值(以度为单位)。 |
GetParentBone | 返回骨骼的父人形骨骼索引。 |
MuscleFromBone | 获取特定骨骼索引和“自由度”的肌肉索引。 |
RequiredBone | 该骨骼是否为 Mecanim 实现人体模型所需的最小骨骼集的成员? |
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