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Un valor lineal de un color sRGB.
Colors are typically expressed in sRGB color space. This property returns "linearized" color value, i.e. with inverse of sRGB gamma curve applied.
using UnityEngine;public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); print(newColor.linear); } }
See Also: Linear and Gamma rendering, ColorSpace, Mathf.GammaToLinearSpace, Mathf.LinearToGammaSpace.