The Inspector window displays information about the selected GameObject including all attached components and their properties. The Inspector window also allows you to modify the functionality of GameObjects in the Scene. This section documents the properties in the inspector window that appear when selecting Timeline Assets, tracks, and clips.
The Inspector window does not display properties for multiple timeline objects. For example, if you select multiple clips from different tracks, the Inspector window displays an error message.
Depending on what you select, the Inspector window may prompt to narrow the selection. Narrowing the selection might also change what is selected in the Timeline Editor window, the Project window, or the Scene.