Important: UNet is a deprecated solution, and a new Multiplayer and Networking Solution (Netcode for GameObjects) is under development. For more information and next steps see the information on the Unity Netcode for GameObjects website. |
Unity 的多玩家高级 API (HLAPI) 是用于为 Unity 游戏构建多玩家功能的系统。该系统基于低级传输实时通信层,可处理多人游戏所需要的大部分常见任务。尽管传输层支持任何类型的网络拓扑,但 HLAPI 是一种服务器授权系统;虽然 HLAPI 允许其中一个参与者同时是客户端和服务器,因此不需要任何专用服务器进程。通过与互联网服务结合使用,开发者只需要进行很少的工作即可实现基于互联网的多人游戏。
HLAPI 是 Unity 中内置的新网络命令集合,位于以下新命名空间中:UnityEngine.Networking。该系统专注于易用性和迭代式开发,并提供可用于多人游戏的服务,比如:
HLAPI 基于一系列不同的层而构建,这些层可增加功能:
本手册的这一部分将说明如何使用多玩家 HLAPI。
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