您的应用商店必须实现 IStore 接口;我们将在以下部分详细介绍其方法。
using UnityEngine.Purchasing.Extension;
public class MyStore : IStore
{
private IStoreCallback callback;
public void Initialize (IStoreCallback callback)
{
this.callback = callback;
}
public void RetrieveProducts (System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Purchasing.ProductDefinition> products)
{
// 获取商品信息并调用 callback.OnProductsRetrieved();
}
public void Purchase (UnityEngine.Purchasing.ProductDefinition product, string developerPayload)
{
// 启动购买流程并调用 callback.OnPurchaseSucceeded() 或 callback.OnPurchaseFailed()
}
public void FinishTransaction (UnityEngine.Purchasing.ProductDefinition product, string transactionId)
{
// 执行与交易相关的内务处理
}
}