脚本是使用 Unity 开发的所有应用程序中必不可少的组成部分。大多数应用程序都需要脚本来响应玩家的输入并安排游戏过程中应发生的事件。除此之外,脚本可用于创建图形效果,控制对象的物理行为,甚至为游戏中的角色实现自定义的 AI 系统。
本节将介绍适用于 Unity 中的脚本编程的主要概念。
请参阅 Unity 学习网站的脚本 (Scripting) 部分,查看有关如何在 Unity 中使用脚本的教程。
知识库的 Editor 部分介绍了故障排除、C# 编译器错误解读指导以及提示和技巧。
Unity 论坛也有常见的脚本问题和答案。
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