You can register actions for a Search Provider. Users can access registered actions via the More Options (⋮) icon in the search results.
Note: Registering an action handler and registering a Search Provider are different processes. You can register new action handlers for existing Search Providers.
To register an action, you create a function tagged with the SearchActionsProvider
attribute. This function must return an IEnumerable<SearchAction>
.
The following example shows how to register actions for the Asset Search Provider.
[SearchActionsProvider]
internal static IEnumerable<SearchAction> ActionHandlers()
{
return new[]
{
new SearchAction("asset", "select", Icons.@goto, "Select asset...")
{
handler = (item, context) =>
{
var asset = AssetDatabase.LoadAssetAtPath<Object>(item.id);
if (asset != null)
{
Selection.activeObject = asset;
EditorGUIUtility.PingObject(asset);
EditorWindow.FocusWindowIfItsOpen(
Utils.GetProjectBrowserWindowType());
}
}
},
new SearchAction("asset", "open", SearchIcon.open, "Open asset... (Alt+Enter)")
{
handler = (item, context) =>
{
var asset = AssetDatabase.LoadAssetAtPath<Object>(item.id);
if (asset != null)
AssetDatabase.OpenAsset(asset);
}
},
new SearchAction("asset", "reveal", SearchIcon.folder, "Show in Explorer")
{
handler = (item, context) =>
{
EditorUtility.RevealInFinder(item.id);
}
}
};
}
The SearchAction
class describes an action and provides a handler to execute the action on a specific SearchItem
.
public class SearchAction
{
public SearchAction(string providerType, string name,
Texture2D icon = null,
string tooltip = null);
public ActionHandler handler;
public EnabledHandler isEnabled;
}
The providerType
is the unique ID of the provider that you register the action for.
The ActionHandler
has the following signature:
// item: item that needs the action to be executed.
// context: search context of the SearchTool when the item is executed.
public delegate void ActionHandler(SearchItem item, SearchContext context);
You can set up an action with the isEnabled
predicate, which determines whether an action is available for a specific item.
To provide contextual (right-click) actions for specific types of items in search results, register an action named context
for the Search Provider.
The following example is from the Asset Search Provider:
new SearchAction(type, "context", null, "Context")
{
handler = (item, context) =>
{
var asset = AssetDatabase.LoadAssetAtPath<Object>(item.id);
if (asset != null)
{
Selection.activeObject = asset;
EditorUtility.DisplayPopupMenu(
QuickSearchTool.ContextualActionPosition,
"Assets/", null);
}
}
}
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