除了六边形瓦片地图 (Hexagonal Tilemaps) 之外,Unity 还允许创建等距瓦片地图 (Isometric Tilemaps)。等距透视图显示所有三个 X、Y 和 Z 轴,因此可以将伪深度和高度添加到瓦片地图。
等距瓦片地图常用于策略类游戏,因为等距透视图允许模拟 3D 游戏元素,例如不同的海拔和视线。这样可使玩家在游戏过程中做出关于移动和定位的战术决策。
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