This section contains information on working with meshes in Unity.
页面 | 描述 |
---|---|
Meshes introduction | Introductory information about meshes, and key terminology. |
Mesh data | Information about the data that a mesh contains, and how Unity stores that data. |
Mesh asset | Information about mesh assets, and what the Inspector shows when you select a mesh asset. |
Mesh components | Information about components that render meshes. |
Using meshes with C# scripts | How to work with meshes in C# scripts. |
Level of detail (LOD) for meshes | Information about a feature that can reduce the number of GPU operations that Unity requires to render distant meshes. |
Compressing mesh data | How to compress mesh data to reduce its size, which can improve performance. |
Loading texture and mesh data | How Unity loads mesh and texture data at runtime. |
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