When building an Xbox One Streaming Install package (makepkg.exe) The layout generation code in Unity will assign each Scene and associated assets to individual chunks. Unity will mark Scene 0 as being part of the launch range, IE the set of chunks required to launch the game, you may include additional Scenes in this launch range if you desire, this specifies a range of Scenes (starting at 0) to be included in the launch set.
(注: これらの独自のレイアウトファイルを使用するためにはこのオプションは意味がありません。カスタムレイアウトファイルを使用することは、より高度なパッケージング要求を処理する正しい方法と見なされます。)
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