The Unity FBX Exporter package makes it easy to send geometry and animation to any application that supports FBX and back again with minimal effort.
In particular, this round-trip workflow enables you to export Unity scenes to FBX, import into Maya, Maya LT, or 3ds Max using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work.
For more information, see the FBX Exporter package documentation.
These package versions might not be safe to use in production with Unity version 2020.1:
Documentation location: | State | Versions available: |
---|---|---|
com.unity.formats.fbx@4.0 | preview | 4.0.0-pre.1 |
com.unity.formats.fbx@3.2 | preview | 3.2.0-preview.2, 3.2.1-preview.2 |
com.unity.formats.fbx@3.1 | preview | 3.1.0-preview.1 |
com.unity.formats.fbx@3.0 | preview | 3.0.0-preview.2, 3.0.1-preview.2 |
com.unity.formats.fbx@2.0 | preview | 2.0.1-preview.2, 2.0.1-preview.4, 2.0.1-preview.5, 2.0.1-preview.11, 2.0.2-preview.1, 2.0.3-preview.3 |