When you are developing applications for Chrome OS, you need to know how to support the Chrome OS input devices and how to debug your application.
Topic | Description |
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Supporting input devices and window features | Explains how to support window features and input devices such as touchpads and touch-screen keyboards. |
Debugging your application | Contains guidance on debugging your Chrome OS applications using the Unity ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info See in Glossary and Managed Debuggers. |