Version: 2017.1
Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSettings

struct in UnityEngine.Experimental.Rendering

マニュアルに切り替える

説明

Settings for RenderLoop.DrawRenderers.

DrawRendererSettings describes which subset of visible objects to render (inputFilter), how to sort them (sorting) and which shader pass to use (shaderPassName).

See Also: RenderLoop.DrawRenderers, CullResults.Cull.

変数

cullResultsCulling results to use.
flagsOther flags controlling object rendering.
inputFilterWhich subset of visible objects to render.
rendererConfigurationWhat kind of per-object data to setup during rendering.
shaderPassNameWhich shader pass to use.
sortingHow to sort objects during rendering.

コンストラクタ

DrawRendererSettingsCreate a draw settings struct.