class in UnityEngine
/
Implemented in:UnityEngine.CoreModule
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CloseEvaluates simple math expressions; supports int / float and operators: + - * / % ^ ( ).
This class has a single generic static method Evaluate, that evaluates a mathematical expression and returns
the result.
Supported number types are: int
, float
, long
, double
.
The expressions that can be evaluated support:
a+b
, a-b
, a*b
, a/b
,a^b
) and modulo (a%b
) operators,sqrt(a)
, floor(a)
, ceil(a)
, round(a)
,cos(a)
, sin(a)
, tan(a)
(argument expressed in radians), and a constant pi
.using UnityEditor; using UnityEngine;
public class ExampleScript : MonoBehaviour { [MenuItem("Example/Int Expression")] public static void IntExample() { ExpressionEvaluator.Evaluate("2+3", out int result); // prints 5 Debug.Log(result); }
[MenuItem("Example/Float Expression")] public static void FloatExample() { ExpressionEvaluator.Evaluate("sqrt(cos(pi/3))", out float result); // prints 0.7071068 Debug.Log(result); } }
Evaluate | Evaluates a math expression and returns the result. |