This version of Unity is unsupported.

VFXEventAttribute.SetVector4

Declaration

public void SetVector4(int nameID, Vector4 v);

Declaration

public void SetVector4(string name, Vector4 v);

Parameters

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
v The new Vector4 value.

Description

Use this method to set the value of a Vector4 with the name you pass in.