Mecanim 的最强大功能之一是重定向人形动画。这意味着您可以相对轻松地将同一组动画应用于各种角色模型。重定向只适用于已配置了 Avatar 的人形模型,因为这可以让我们在模型的骨骼结构之间建立对应关系。
使用 Mecanim 动画时,您可以期望场景包含以下元素:
项目还应包含具备有效 Avatar 的另一个角色模型。
如果对术语有疑问,请参考动画术语表
建议的设置是:
然后,为了在另一个模型上复用相同动画,您需要:
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