Note: Unity Remote Config is now available as a preview package. Remote Config is an improved offering that allows you to change the behavior and appearance of your game without requiring a new binary. You can remotely enable or disable features, change the specifics of your game to target specific audiences, or run special events by scheduling new content releases.
要在项目中使用 Remote Settings,首先从 Unity Asset Store 安装 Remote Settings 包。这些资源支持在 Unity Editor 中查看 Remote Settings 值,也支持将 Remote Settings 值映射到游戏对象上的组件的字段和属性。请参阅创建和更改 Remote Settings 以了解如何使用 Unity Analytics Dashboard 来定义设置。
您可以使用 Remote Settings 组件将 Remote Settings 连接到游戏对象的相应字段和属性。
此外也可以使用 RemoteSettings 类编写您自己的脚本逻辑以便处理 Remote Settings。
本部分介绍如何在游戏和应用程序中使用 Remote Settings:
在 Unity Editor 中管理 Remote Settings
2017–05–30 页面已发布
截至 2017–05–30,服务与 Unity 5.5 之后的版本兼容,但是版本兼容性可能会发生变化。
2017.1 中的新功能
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