렌더 파이프라인은 씬의 콘텐츠를 가져와서 화면에 표시하는 일련의 작업을 수행합니다.
Unity에서 다양한 렌더 파이프라인 중에서 선택할 수 있습니다. Unity는 서로 다른 기능과 성능 특성을 지닌 세 개의 사전 빌드 렌더 파이프라인을 제공합니다. 또는 사용자가 자체적으로 생성할 수도 있습니다.
이 섹션에서는 다음의 정보를 제공합니다.
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