Unity Collaborate constantly monitors the changes team members make to your Project. When a team member saves changes to a SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary or PrefabAn asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info See in Glossary on their local machine, Collaborate notifies you that the Asset has been changed by displaying an In-Progress badge on the Asset.
To view who is working on the Scene or Prefab, hover over the badge.
In-Progress for Scenes
For Scenes, the In-Progress badge is visible in two locations in the Unity Editor:
On the file icon in the Project browser.
In the Hierarchy window.
In-Progress for Prefabs
For Prefabs, the In-Progress badge is also visible in two locations in the Unity Editor:
On the file icon in the Project browser.
In the InspectorA Unity window that displays information about the currently selected GameObject, Asset or Project Settings, alowing you to inspect and edit the values. More info See in Glossary window.
When a team member publishes their changes, Unity removes the icon and counter.
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thanks for helping to make the Unity documentation better!