Unity’s C# stateless physics library.
Built on top of the Unity C# ECS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether you’re building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.
These package versions are available in Unity version 2023.2:
Documentation location: | State | Versions available: |
---|---|---|
com.unity.physics@1.2 | pre-release | 1.2.0-exp.3, 1.2.0-pre.4, 1.2.0-pre.6, 1.2.0-pre.12, 1.2.0 |
com.unity.physics@1.1 | pre-release | 1.1.0-exp.1, 1.1.0-pre.3 |
com.unity.physics@1.0 | pre-release | 1.0.0-exp.8, 1.0.0-exp.12, 1.0.0-pre.15, 1.0.0-pre.44, 1.0.0-pre.65, 1.0.8, 1.0.10, 1.0.11, 1.0.14, 1.0.16 |