手册
脚本 API
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手册
脚本 API
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手册
Version:
2021.3
2023.2
2023.1
2022.3
2022.2
2022.1
2021.3
2021.2
2021.1
2020.3
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
包含此页的版本:
不含此页的版本:
受支持
旧版
Unity User Manual 2021.3 (LTS)
Create user interfaces (UI)
UI 工具包
Examples
Manage UI asset references from C# scripts
Create a custom Editor window
Examples
This page lists a collection of examples that you can build with UI Toolkit:
Custom Editor and runtime
Create a custom Editor window
Create a drag-and-drop UI inside a custom Editor window
Create a tabbed menu for runtime
Create a drag-and-drop UI to drag between Editor windows
Custom controls
Create a slide toggle custom control
Create a radial progress indicator
Create a bindable custom control
Create a custom style for a custom control
Basic binding examples
Bind with binding path in C# script
Bind without the binding path
Bind with UXML and C#
Create a binding with the Inspector
Bind to nested properties
Bind to a UXML template
Receive callbacks when a bound property changes
Receive callbacks when any bound properties change
Advanced binding examples
Bind to a list with ListView
Bind to a list without ListView
Bind a custom control
Bind a custom control to custom data type
Manage UI asset references from C# scripts
Create a custom Editor window