Version: 2023.2
言語: 日本語

IObjectPool<T0>

interface in UnityEngine.Pool

マニュアルに切り替える

説明

Interface for ObjectPools.

Additional resources: ObjectPool<T0>, LinkedPool<T0>.

変数

CountInactiveThe total amount of items currently in the pool.

Public 関数

ClearRemoves all pooled items. If the pool contains a destroy callback then it will be called for each item that is in the pool.
GetGet an instance from the pool. If the pool is empty then a new instance will be created.
ReleaseReturns the instance back to the pool.