Version: 2023.2
言語: 日本語

SpriteAtlasPackingSettings

struct in UnityEditor.U2D

マニュアルに切り替える

説明

Settings to use during the packing process for this SpriteAtlas.

変数

blockOffsetBlock offset to use while packing.
enableAlphaDilationSets the boundary padding pixels alpha to 0 when packed into a Sprite Atlas.
enableRotationDetermines if rotating a sprite is possible during packing.
enableTightPackingDetermines if sprites should be packed tightly during packing.
paddingValue to add boundary (padding) to sprites when packing into the atlas.