Version: 2018.4
Experimental: this API is experimental and might be changed or removed in the future.

UxmlFactory

class in UnityEngine.Experimental.UIElements

/

継承:Experimental.UIElements.VisualElement.UxmlFactory

マニュアルに切り替える

説明

Instantiates a VisualElement using the data read from a UXML file.

Since VisualContainer is obsolete and has been replaced by VisualElement, the UxmlFactory creates a VisualElement.

変数

substituteForTypeNameReturns the VisualElement type name.
substituteForTypeNamespaceReturns the VisualElement type namespace.
substituteForTypeQualifiedNameReturns the VisualElement qualified name.
uxmlNameReturns VisualContainer type name.
uxmlNamespaceReturns VisualContainer namespace name.
uxmlQualifiedNameReturns VisualContainer full name.

コンストラクタ

VisualContainer.UxmlFactoryコンストラクター

継承メンバー

変数

canHaveAnyAttributeReturns UxmlTraits.canHaveAnyAttribute (where UxmlTraits is the argument for T1).
substituteForTypeNameReturns an empty string if T0 is not VisualElement; otherwise, returns "VisualElement".
substituteForTypeNamespaceReturns the namespace for substituteForTypeName.
substituteForTypeQualifiedNameReturns the fully qualified name for substituteForTypeName.
uxmlAttributesDescriptionReturns an empty enumerable.
uxmlChildElementsDescriptionReturns an empty enumerable.
uxmlNameReturns the type name of T0.
uxmlNamespaceReturns the namespace name of T0.
uxmlQualifiedNameReturns the typefully qualified name of T0.

Public 関数

AcceptsAttributeBagReturns true.
CreateInstantiate an object of type T0 and initialize it by calling T1 UxmlTraits.Init method.

Did you find this page useful? Please give it a rating: