需要高度控制发射粒子的位置时,通常使用__网格粒子发射器__。
例如,当您想要创建一把火焰之剑时:
现在应该会看到从网格发射粒子。
尝试在网格粒子发射器中设置不同值。
尤其需要在网格粒子发射器 (Mesh Particle Emitter) 的 Inspector 中启用 Interpolate Triangles__,并将 Min Normal Velocity__ 和 Max Normal Velocity 设置为 1。
要自定义发射的粒子的外观,请执行以下操作:
现在应该会看到从网格发射纹理化粒子。
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