Unity 为许多混合现实 (MR) 设备提供内置支持。
设备可用性根据每个平台而定,这意味着并非每个设备都可用于每个平台。某些平台上可使用多个设备,您可以从可用列表中选择应用程序支持的 MR 设备。
在运行时,任何给定时间只能有一个设备处于激活状态。但是,如果已选择在应用程序中支持多个设备,则可以在设备之间切换。
XRDevice.family 是一个与当前 XRSettings.loadedDeviceName 对应的字符串。一个系列可以拥有多个具有不同特征的型号。可使用 XRDevice.model 访问该型号。
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