Unity 에디터는 여러 혼합 현실(MR) 기기를 기본 지원합니다.
기기 지원 여부는 플랫폼에 따라 다르므로 모든 기기를 모든 플랫폼에서 사용할 수 있는 것은 아닙니다. 특정 플랫폼에서 사용할 수 있는 기기가 많이 있으므로, 여러분의 앱이 지원할 MR 기기를 지원 기기 목록에서 선택할 수 있습니다.
런타임 시점에 활성화할 수 있는 기기는 한 번에 하나로 제한됩니다. 하지만 애플리케이션이 여러 기기를 지원하도록 선택했다면 다른 기기로 변경할 수는 있습니다.
XRDevice.family는 현재 XRSettings.loadedDeviceName에 해당하는 문자열입니다. 한 계열(family)에는 특성이 서로 다른 여러 모델이 포함될 수 있습니다. XRDevice.model을 사용하여 모델에 액세스할 수 있습니다.
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