Unity 에셋 작업의 기본 원칙에 대한 전반적인 개요를 제공합니다.
에셋은 게임이나 프로젝트에서 사용될 수 있는 다양한 아이템을 말합니다. 에셋은 3D 모델이나 오디오 파일, 이미지 또는 Unity 가 지원하는 다른 형식의 파일 등 Unity 외부에서 생성된 파일에서 가져올 수 있습니다. 또한 애니메이터 컨트롤러, 오디오 믹서 및 렌더 텍스처와 같이 Unity에서 생성할 수 있는 일부 타입의 에셋도 있습니다.
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