Version: 2020.1

Projector.orthographic

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public bool orthographic ;

描述

正交投影 (true) 还是透视投影 (false)?

当 orthographic 为 true 时,投影由 orthographicSize 定义。\ 当 orthographic 为“false”时,投影由 fieldOfView 定义。 另请参阅:投影器组件

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; } }

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