[com.unity.formats.fbx][]
The Unity FBX Exporter package makes it easy to send geometry and animation to any application that supports FBX and back again with minimal effort.
In particular, this round-trip workflow enables you to export Unity scenes to FBX, import into Maya, Maya LT, or 3ds Max using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work.
For more information, see the FBX Exporter package documentation.
以下包版本可能无法安全地在实际生产中与 Unity 2020.2 版本搭配使用:
文档位置: | 可用版本: |
---|---|
[com.unity.formats.fbx@3.2][] | 3.2.1-preview.2 3.2.0-preview.2 |
[com.unity.formats.fbx@3.1][] | 3.1.0-preview.1 |
[com.unity.formats.fbx@3.0][] | 3.0.1-preview.2 3.0.0-preview.2 |
[com.unity.formats.fbx@2.0][] | 2.0.3-preview.3 2.0.2-preview.1 2.0.1-preview.11 2.0.1-preview.5 2.0.1-preview.4 2.0.1-preview.2 |
fbx、animation、modeling、maya、max
[com.unity.formats.fbx]:http://docs.unity3d.com/Packages/com.unity.formats.fbx@3.2/manual/index.html target=“blank“ [com.unity.formats.fbx@3.2]:http://docs.unity3d.com/Packages/com.unity.formats.fbx@3.2/manual/index.html target=”blank” [com.unity.formats.fbx@3.1]:http://docs.unity3d.com/Packages/com.unity.formats.fbx@3.1/manual/index.html target=“blank“ [com.unity.formats.fbx@3.0]:http://docs.unity3d.com/Packages/com.unity.formats.fbx@3.0/manual/index.html target=”blank” [com.unity.formats.fbx@2.0]:http://docs.unity3d.com/Packages/com.unity.formats.fbx@2.0/manual/index.html target=“_blank”