複数の物理シーンを使用して、複雑な物理コンテキストを管理できます。特に、メインシーンとは異なる物理プロパティを持つ独立したシーンを作成して設定することができます。
複数のシーンを作成するには、一般に 複数シーンの編集を使用します (スクリプトでインスタンス化することもできます)。ただし、ランタイムで独立した物理シーンを使用するには Unity スクリプティング API を使用する必要があります。
より正確には、予想される物理現象の結果を得るには、 物理シーンごとに少なくとも以下のタスクを処理するスクリプトを作成する必要があります。
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