Version: 2018.3 (switch to 2019.1)
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  • C#

AsyncReadManager

class in Unity.IO.LowLevel.Unsafe

/

Implemented in:UnityEngine.CoreModule

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Description

With the AsyncReadManager, you can perform asynchronous I/O operations through Unity's virtual file system. You can perform these operations on any thread or job.

Static Methods

ReadIssues an asynchronous file read operation. Returns a ReadHandle.

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