interface in UnityEditor
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CloseInterface with which any EditorWindow can interact with DataMode functionalities. To obtain an instance, use EditorWindow.dataModeController.
This interface displays a switch in the docking area when the window is visible and has more than one supported DataModes.
dataMode | Returns the DataMode currently active for the EditorWindow that owns this instance of IDataModeController. |
TryChangeDataMode | Requests a DataMode change for the EditorWindow. |
UpdateSupportedDataModes | Updates the list of DataModes that the EditorWindow supports, and sets the preferred DataMode to use when the DataMode switcher UI is set to Automatic. |
dataModeChanged | Event for subscribing to DataMode changes. |
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