描述用于混合光源的光照模式的枚举。
与每种模式关联的烘焙数据汇总:
IndirectOnly\
光照贴图\
- 直接:否
- 遮挡:否\
光照探针\
- 直接:否
- 遮挡:否
Shadowmask\
光照贴图\
- 直接:否
- 遮挡:是\
光照探针\
- 直接:否
- 遮挡:是
Subtractive\
光照贴图\
- 直接:是
- 遮挡:否\
光照探针\
- 直接:否
- 遮挡:是。
IndirectOnly | 混合光源提供实时直射光照,而间接光源则被烘焙到光照贴图和光照探针中。 |
Shadowmask | 混合光源提供实时直射光照。间接光照会烘焙到光照贴图和光照探针中。将为烘焙阴影生成阴影遮罩和光照探针遮挡。可在 Quality Settings 面板中设置运行时使用的阴影遮罩模式。 |
Subtractive | 混合光源可为静态对象提供烘焙的直射和间接光照。动态对象接收实时直射光照,并使用场景中的主方向光在静态对象上投射阴影。 |
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