本节包含将您在外部应用程序中创建的模型导入 Unity 的信息。
页面 | 描述 |
---|---|
导入一个模型 | 如何导入任何类型的模型。 |
导入带有人形动画的模型 | 如何导入人形模型以用于 Unity 的动画系统。 |
导入带有非人形(通用)动画的模型 | 如何导入非人形模型以用于 Unity 的动画系统。 |
Model Import Settings 窗口 | 有关 Model Import Settings 窗口的信息,用于导入除 SketchUp 和 SpeedTree 之外的所有模型。 |
SketchUp Import Settings 窗口 | 有关 SketchUp Import Settings 窗口的信息,用于导入 SketchUp 模型。 |
SpeedTree Import Settings 窗口 | 有关 SpeedTree Import Settings 窗口的信息,用于导入 SpeedTree 模型。 |
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