당사의 오픈 소스 컴포넌트는 Unity-Technologies 팀의 Bitbucket에서 호스팅됩니다. 저장소에 액세스하고 소스 코드를 복제하기 위해 로그인할 필요는 없지만 변경 내용을 제공하려면 계정이 필요합니다.
시작하려면 Bitbucket의 계정 가입 페이지를 방문해야 합니다.
새 계정을 만들고 싶지 않을 경우 Bitbucket에서는 OpenID를 지원하며, OpenID를 통해 Google, Facebook, Twitter 또는 GitHub 계정으로 로그인할 수 있습니다.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.