실시간 전역 조명과 물리 기반 셰이더를 사용하여 머릿속으로만 그려오던 게임을 만들 수 있습니다. 밝은 낮부터 네온사인이 화려한 밤까지, 작열하는 햇살에서부터 한밤중의 거리와 그늘진 터널에 이르기까지 모든 플랫폼에서 플레이어를 매혹시킬 수 있는 역동적인 게임을 만들 수 있습니다.
이 섹션에서는 조명, 카메라, 머티리얼, 셰이더, 텍스처, 파티클, 시각 효과 등에 대해 자세하게 설명합니다.
또한 기술 자료의 그래픽스 섹션을 참조하십시오.
튜토리얼 섹션에서 여러 유용한 그래픽스 튜토리얼도 볼 수 있습니다.
관련 튜토리얼: 그래픽스
문제 해결, 팁, 요령은 기술 자료의 에디터 섹션을 참조하십시오.
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