Version: 2023.1

L10n

class in UnityEditor

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描述

文本本地化的类。

Use this class to localize your text shown in the Unity Editor. You need a po file (ja.po for example) and an asmdef (Assembly Definition) file. Add this syntax to define the LocalizationAttribute in any script in the assembly: [assembly:UnityEditor.Localization].
Place all po files within the asmdef folder. See Also: https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html

静态函数

TrThis function referes a po file like ja.po as an asset. Asmdef and [assembly: UnityEditor.Localization] is needed.