Version: 2023.1

QueryParameters

struct in UnityEngine

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描述

Creates a struct to set up parameters for batch queries: RaycastCommand, BoxcastCommand, CapsulecastCommand, SpherecastCommand.

Use this struct to configure hit flags and layer mask. This supports hit triggers, hit backfaces and hit multiple Mesh faces.

Note: Only RaycastCommand supports hitting multiple Mesh faces.

静态变量

DefaultCreate a default QueryParameters struct.

变量

hitBackfaces物理查询是否应该击中背面三角形。
hitMultipleFacesWhether raycast batch query should hit multiple faces.
hitTriggersWhether queries hit Triggers by default.
layerMask用于在投射射线时有选择地忽略碰撞体的 LayerMask。

构造函数

QueryParametersStruct used to set up parameters for queries: RaycastCommand, BoxcastCommand, CapsulecastCommand, SpherecastCommand.