一组 API,可以促进基于精灵的渲染器的像素完美渲染。
pixelSnapSpacing | 为了实现像素完美渲染,精灵必须在渲染时移位到离散位置。该值定义了这些位置之间的最小距离。这不会影响游戏对象的变换位置。 |
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