The Streaming Controller component is part of the Mipmap Streaming system. You do not need to use this component when the Add All Cameras setting in Quality settings (Edit > Project Settings > Quality) is enabled. Add All Cameras is enabled by default. Use the Streaming Controller component to trigger mipmap streaming for a Camera in your scene when the Add All Cameras setting is disabled. For more details on how to set-up and use the Streaming Controller component, see Mipmap Streaming API.
プロパティ | 説明 |
---|---|
Mip Map Bias | この設定を使用すると、ミップマップストリーミングシステムが自動的に選択したものより小さいまたは大きいミップマップレベルを Unity に強制的にロードさせることができます。このフィールドに値を入力すると、Unity がこのミップマップレベルに適用するオフセットが設定されます。Unity は、Camera のビューにあるテクスチャに割り当てられたすべてのミップマップにこのオフセットを加えます。 例えば、Unity が mip 1 でテクスチャをロードし、Mip Map Bias が 1 に設定されている場合、これは代わりに mip 2 をロードすることを意味します。 API を使用してこの設定を制御するには、StreamingController.streamingMipmapBias を使用します。 |
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