Version: 2022.3
Language : English
Get started with UI Toolkit
UI Builder interface overview

UI Builder

UI Builder lets you visually create and edit UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
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assets, such as UI Documents (.uxml), and StyleSheets (.uss), that you use with UI Toolkit.

You can also install the following optional packages that offer additional functionality in UI Builder:

  • The com.unity.vectorgraphics package allows you to assign a VectorImage as a background style on an element.
  • The com.unity.2d.sprite package allows you to assign a 2D SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
    See in Glossary
    asset (or sub-asset) as a background style on an element. With the 2D Sprite package installed, you can also open the 2D Sprite Editor directly from the InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
    See in Glossary
    pane.
Topic Description
UI Builder interface overview Understand the UI Builder interface.
Get started with UI Builder Understand the workflow to create UI in UI Builder by an example.
Work with elements Learn how to structure UI controls in your project.
Use UXML instances as templates Learn how to use existing UXML Documents as templates inside your UXML Documents in UI Builder.
Style UI with UI Builder Learn how to create and manage USS styles, how to use USS selectors and variables, and how to position elements and set background images.
Assign USS variables in UI Builder Learn how to assign and remove a USS variable in UI Builder.
Test UI Debug your styles and test inside the UI Builder.

Additional resources

Get started with UI Toolkit
UI Builder interface overview