struct in UnityEngine
/
Implemented in:UnityEngine.PhysicsModule
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CloseA readonly struct describing a contact point between two Colliders.
impulse | The impulse applied to this contact pair to resolve the collision. |
normal | Normal of the contact point. |
position | The position of the contact point between the Colliders, in world space. |
separation | The distance between the edges of Colliders at the contact point. |