struct in UnityEditor
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CloseProvides information about what is expected to render during the current picking rendering callback.
pickingIndex | Specifies the picking index value that the first pickable object uses to write to the picking render texture. |
renderObjectSet | A set of GameObjects to check and determine what this callback is expected to render. |
renderPickingType | Specifies the type of the current picking rendering the callback is invoked with. |
NeedToRenderForPicking | Checks whether a GameObject should be rendered in the current render picking callback. |
RenderObjectSetContains | The function tests whether a GameObject is in the RenderPickingArgs.renderObjectSet. |