Unity의 애니메이션(Animation) 창 을 통해 애니메이션 클립 을 Unity에서 직접 만들고 편집할 수 있습니다. 애니메이션 창은 외부의 3D 애니메이션 프로그램을 대체할 수 있도록 효과적이고 직관적으로 작동합니다. 움직임을 애니메이션화할 수도 있고, Unity 에디터에서 머티리얼과 컴포넌트의 변수를 애니메이션화할 수도 있습니다. 또한, 타임라인의 지정된 시점에서 호출되는 Animation Events 함수를 적용하여 애니메이션 클립을 확장할 수도 있습니다.
각 주제에 대한 자세한 내용은 애니메이션 임포트 및 애니메이션 스크립팅 페이지를 참조하십시오.
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