Player 설정 창(메뉴: Edit > Project Settings > Player)에는 Unity가 최종 애플리케이션을 빌드하고 표시하는 방법을 결정하는 설정이 포함되어 있습니다. PlayerSettings API를 사용하여 이 창에서 사용할 수 있는 대부분의 설정을 제어할 수 있습니다.
플레이어 설정은 설치한 플랫폼 모듈에 따라 다릅니다.각 플랫폼에는 빌드하려는 애플리케이션의 각 버전에 대해 설정해야 하는 고유한 플레이어 설정이 있습니다.이들 사이를 탐색하려면 플랫폼 운영체제 아이콘이 켜져 있는 탭을 클릭하십시오.
그러나 모든 플랫폼이 공유하는 몇 가지 일반적인 설정이 있으며 한 번만 설정하면 됩니다.
플랫폼별 설정은 다음 섹션으로 구성됩니다.
플랫폼별 설정에 관한 내용은 플랫폼의 자체 매뉴얼 섹션을 참조하십시오.
폐쇄형 플랫폼 플레이어 설정에 대한 자세한 내용은 해당 플랫폼 문서에서 찾을 수 있습니다.
PlayerSettings
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