struct in UnityEditor.Build.Reporting
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CloseContains information about a single packed Asset.
id | The unique identifier of the packed Asset. |
offset | The offset in a PackedAssets file that indicates the beginning of the packed Asset. |
packedSize | The size of the packed Asset. |
sourceAssetGUID | The Global Unique Identifier (GUID) of the source Asset that the build process used to generate the packed Asset. |
sourceAssetPath | The file path to the source Asset that the build process used to generate the package Asset, relative to the Project directory. |
type | The type of source Asset that the build process used to generate the package Asset, such as image, Mesh or audio types. |