This version of Unity is unsupported.

SinglePassStereoMode

enumeration

Description

Enum type defines the different stereo rendering modes available.

Properties

NoneRender stereo using multiple passes.
SideBySideRender stereo to the left and right halves of a single, double-width render target.
InstancingRender stereo using GPU instancing.
MultiviewRender stereo using OpenGL multiview.