Version: 2022.2
LanguageEnglish
  • C#
Removed

NetworkPlayer

struct in UnityEngine

/

Implemented in:UnityEngine.CoreModule

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Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.

Description

The NetworkPlayer is a data structure with which you can locate another player over the network.

With this you can, for example, send a message directly to another player.